Tuesday, March 9, 2010

Felkin Faction Skill Analysis

Which skills should I max first?
1. Positive Reinforcement II
2. Mountain Song II
3. Meditation II
4. Determination II
5. Acid Rain II

Determination II
When maxed, it will add 50% to resistances and cooldown will drop to 3 minutes.  The duration will stay at 30 seconds.  The real question is if the accuracy added is skill accuracy or regular accuracy.  I'm going to assume its regular accuracy for now.

Its a good skill, but not needed immediately.  Really, it depends on your gear.  All this skill does is reinforce those resistances even more so the chances of you getting hit with some kind of status effect is low.

Mountain Song II
When maxed, it will give 30% bonus damage along with the target losing 20% max health.  It will give you a 50% chance to fasten the target for 4 seconds.  Every 3 ranks of Mountain Song will increase the Fastening rate chance by 10% and increase the duration by 1 second.

A great skill to have.  It should be your first thing to max, but I decided that PRII is something you want to max first.

Meditation II
This when maxed will give you 5 skill accuracy.  If you're not PvPing at all, this is one of the last skills you should max.

Acid Rain II
This when maxed will add 20% attack, reduce the target's defense by 600 and I am assuming skill accuracy by 10.  The duration of 8 seconds stays the same.

Its good skill to use on anything, but only when you are playing actively.  If you see differently, then max this first thing.

Positive Reinforcement II
This when maxed will give you a duration of 15 seconds to perform a critstrike on the target and give you 28 seconds duration of paralyze immunity.  The cooldown is also 3 minutes.

Unless there is some raja or Balo's ancient soul on, you will always critstrike your opponent with this.  So it can be saved for your strongest foe in war.  In PvE, it has its uses.  Skill is good in both PvE and PvP and the cooldown really needs to be decreased asap so max it first.

 
JD Source © 2010